Image planes in Quill and Eros
I've positioned images into the 3D VR space, as a quick way to rough out 3D space including depth and height. This gives an instant colour script of the choices of colours I'm planning on using. The next step will involve roughing out the spaces in a rough drawn style. First off was Eros, as an iconic reference for Piccadilly Circus....
Interesting to see Eros compared to the animated tree created recently....and how the style can begin to evolve
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