.fbx files in Quill > Unity and Quill > Substance painter

Tests with objects to ascertain efficient workflow, plus suitable renders.

Test with Chinese lantern painted in Quill and exported as an .fbx file.  i


.fbx imported into Unity and Quill shader applied.
Smoothly lit vertex shader applied in Unity, to enable Quill paintings to be lit

.fbx files imported into Substance Painter, with bronze material applied. Considering this method to represent Aaron's bronze work.
Next step - export from Substance painter into Unity https://docs.substance3d.com/spdoc/unity-5-130842630.html

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