Adjusting bloom to create distorted silhouette
Adjusting the post-processing volume effect, bloom to distort the gait even further. Imported trees drawn roughly in Quill. Note: draw Quill objects in many layers and export individually. Otherwise the mesh imports as a complete object and elements don't seem to remove easily....
Need to research that....
Aware that these test pieces are giving a mad-max look to this environment....not the intention!
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