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Showing posts with the label Polygon

Reducing the polygon count

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 Bit the bullet today and remodelled the train interior, excluding the doors. All new seats and white plastic side panels. The purpose was to reduce the polycount. I was into the yellow zone,  meaning around 1 million polygons and not compatible for upload to  Oculus Media for viewing. Remodelled and new count is well below and in the green. Although seemingly time consuming and retracing my steps, I can see that my workflow is faster and I have now learnt a new skill of modelling with simpler techniques and shapes. New tube below. An added bonus was the new modelling technique allowed for better texture on the seating.