Critical Reflection - geometric tube station
Working in Quill is immediate. Concept ideas to finished work is possible within the VR environment. This is making the working practice of creating a VR experience pretty fast. Today, working on the environment for the London Underground, has been productive. Setting a timer for 50 minutes working with a 15 minute break, in a different room, playing online chess and walking around. Experimented today with drawing style for the tube train. I like the simplicity of the tube tiles and structural arches. Sally commented that she particularly likes the curvature of the tube and the logo design. Electric blue tiles, which aren't adhering strictly to the colour of the actual tiles in Piccadilly Circus, but they reflect Sally's concept idea in her sketch books of creating a wash of colour, representative of the line on the tube map. Piccadilly is blue. Concept tests early on of creating a tube made simply from line. Decided against this, as I want a block colour of tube to arrive and...