Oculus Quest > Rift - using Unity and a PC
To create a game using Oculus Quest - to be tethered to a PC (as per Oculus Rift) using Unity.
How to view creations in Unity on a PC, on an Oculus Quest....
Instructions:
Unity version 2019.4.8f1
Import: Oculus Integration
Delete: Main camera (hierarchy)
Search prefabs: OVR player controller
Drag into Hierarchy
Search prefabs: Local avatar
Drag into Hierarchy and make a child of the tracking space in the OVR player controller
Make for android:
File (top left) > Build Settings
Switch platforms (takes a while)
Click Player Settings
XR settings - click '+' button and add Oculus as the first SDK (software development kit)
Other settings - click '-' button and remove Vulcan.
Other settings - scroll down Graphics APis down to Minimum API level - select Android 4.4 'KitKat' (API level 19)
Go into phone settings
Pair to Quest
Go into developer mode in phone settings and enable-
Build settings, click 'Build and Run'
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