Oculus Quest > Rift - using Unity and a PC

To create a game using Oculus Quest - to be tethered to a PC (as per Oculus Rift) using Unity.

How to view creations in Unity on a PC, on an Oculus Quest....

Instructions:

Unity version 2019.4.8f1

Import: Oculus Integration

Delete: Main camera (hierarchy)

Search prefabs: OVR player controller

Drag into Hierarchy

Search prefabs: Local avatar

Drag into Hierarchy and make a child of the tracking space in the OVR player controller

Make for android:

File (top left) > Build Settings

Switch platforms (takes a while)

Click Player Settings

XR settings - click '+' button and add Oculus as the first SDK (software development kit)

Other settings - click '-' button and remove Vulcan.

Other settings - scroll down Graphics APis down to Minimum API level - select Android 4.4 'KitKat' (API level 19)

Go into phone settings

Pair to Quest

Go into developer mode in phone settings and enable-

Build settings, click 'Build and Run'




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