Experiments in Quill

 Understanding the grid.

Creating planes using the line and ribbon brush tool. Alt trigger to snap to grid. Grid can be moved and scaled to work easily. Set new spawn area to set the camera/view and this can be scaled. Top of pole of spawn area icon, represents approximate head height.

Set the move function on the paint layer to move the object. If this isn't on, then I tended to grab the grid instead.

Imported image planes and played with a rough landscape and an escalator in the middle.

Imported an image plane - via the import new image layer. Images can form part of the scene of be used as reference.



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