Escalator, Quill Animation

Creating escalator treads disappearing into the abyss today....quite a complicated mechanism and many trial animations and deletions. I realised that the process of the first tread lowering, is based on the treads being connected to large cogs and a conveyor belt. Art direction on the textures of the treads to make them look aged and worn and grooved. With minimal elements I want each one to be well observed, so they are convincing. Interesting to 'stand' at the top of the escalator whilst animating. There is an intuitive sense of timing with each key frame, as it is instinctively obvious if the speed is too fast to walk on.

Animated a pivot, and then animated the tread to follow the line of the pivot, to replicate the treads being attached to a large cog. Will aim to duplicate the group that the tread is in and hopefully create multiple steps....

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