Data analysis_Critical Reflection_Coding Memo_033 (22a) - Aaron - Phase 2. Generating initial codes
Process and flow of coding ideas:
Continuation with revisiting earlier memos and expanding on the scant and unusable codes previously generated. Previous codes in grey with new expanded contextual codes in orange
(Practical problems with 3D suspended work – leading to VR
opportunities)
Physical display areas can be limited for sonic sculpture
that needs to be suspended. Display in VR may be possible.
(Assumptions about sight loss)
Assumptions that sound replaces the visual, for artists with
sight loss, implies that art practice outputs are influenced and dictated by
disability
(Happy accidents – positive opportunities)
Playful experiments are deliberate with materials and
methods.
An opportunistic approach enables for spontaneous and
playful practice
(Uneducated audiences; Physical engagement leads to disrespect and damaged art work (similar to David Johnson’s experience)
Physical sculptures are susceptible to vandalism
(Artists are artists – sight or no sight)
Artists are artists, whether sighted or not
The creative mind is present with or without sight
(Artists are not trained to listen)
(The importance of listening)
Active listening is a conscious and deliberate act
(Sound as a navigation method)
New places can be mapped and comprehended by the sounds of
the environment
(Active listening – noise as a distraction; Focus on music as a meditation – not simply noise)
Continuous sound is a distraction. Engagement of music is
preferred in purposely designed buildings
(Internal memory data base)
Travel and broadening of horizons creates an exotic and
beautiful visual vocabulary
(Exotic escape)
Once the unusual or exotic is commonplace it becomes
familiar
You don’t need to travel very far to have different
experiences
Street maps can be memorised prior to travel as a navigation
method
An expanded visual vocabulary can be informed through
adventure and travel
(Multi-sensory overload)
Natural sounds are overshadowed and dominated by man-made
environments
Competing sounds and lights simultaneously can cause
multi-sensory overload.
Bright and loud environments can be managed if staged well
Piccadilly Circus is an example of visual and sonic
overload. The brightness can be overwhelming.
Overload of lights and sound can be overwhelming as there is
nowhere quiet for reflection or focus
It usually takes something significant for people to stop,
focus and listened.
The absence of sound is sometimes shocking to people.
The removal of background noise, such as aircraft enables an
appreciation and comprehension of surroundings.
Something dramatic, causing a significant change in
circumstances can be beneficial
(Intuitive perception: (Perception of light and scale without sight)
It is possible to comprehend variations in light without
sight.
Differentiation of light levels can indicate shape and scale
Intuitive perception and a sense of scale is possible
without sight
Diffused light quality can indicate changes in environment
(Seeing only fragments – even for the sighted)
Visual memories create memory data bases
Shape distilled and pared down
Distillation of details to basic shapes happens to both
sighted and those with sight-loss
Everyone’s visual perception of the world is different
The brain doesn’t see detail. It generalise, distils and pares
down to shaped.
Each person has an individual visual memory bank, based on
experience
(Cause of sight loss)
Excellent acuity prior to sight loss may inform visual data
memory banks
Medication for inflammatory disease of the eyes can cause
additional side effects including cateracts
Experience of sight loss as a positive or negative depends
on disposition
Personal disposition and confidence can be a positive aid in
accepting sight loss hallucinations
(Colouring in and only ever seeing a part)
It is possible to ‘see’ without seeing the whole
The brain colours in and manufactures what it wants to see
If previously sighted the brain is used to receiving visual
data input
Sight is always there – eyes are not necessary for visual
stimulous or imagery
Comments
Post a Comment