PhD Study: Exploring 3D Animation and Virtual Reality to Represent the Perceptual-Experiences of Artists with Sight-Loss. Created with Quill
Unity test with bobblehead
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Understanding the Unity interface - first test shot (model without textures) using the bobblehead created in Fuse, exported into Mixamo and now imported into Unity
OPD: The Complete Researcher Launchpad 6th November. Full 6 hour training day covering what a PhD means, what a PhD and the research student need to deliver; plus demonstrations and examples of extensive ranges of source materials, exercises, mind-map and learning tools. Notes and Key Points: PhD = 1) New Contribution to Knowledge 2) Learn how to become an independent researcher. Qualified to teach other researchers. Matt Might's illustrated Guide to the PhD info graphic. https://mymodernmet.com/phd-infographic-matt-might/ Theory of Marginal Gains Daily Task: Create habit. Every day do something detailed and do something about the big picture. Maybe something removed from research activities and not related. In my monthly/daily routine how do I do this? Specialist and Neighbouring Disciplines Which discipline does my research sit within? What skills will I bring? Who are my discipline 'neighbours'? Are they c...
First training session in the HTC Vive VR room at the Medical Institute, University of Dundee Dr. Caroline Erolin - HTC Vive in the Medical Institute at University of Dundee HTC Vive headset To get acclimatised to using VR, Caroline suggested looking around some landscapes, starting with 360 degree, rather than fully immersive VR beach...With an intense dislike of geodesic domes and cavernous interiors this seemed like a great idea! Progressing into interiors, Caroline introduced me to the LAB within Steam .. https://store.steampowered.com/ , where there was an option to enter into a 'game-like' environment, pick up a bow and arrow and shoot at soldiers. The game appearance and environment was far more familiar and reminded me of my gaming experiences Atari > Sega Mega Drive > Playstation.... Next up was the lab, where I could teleport and select different worlds to enter. I jumped out of my skin when I stooped down to pick up the controllers, which w...
Process and flow of coding ideas: The pleasure of connection and physical-ness of drawing in an environment. Embracing the mistakes of the medium. Physical ability regardless of sight-loss. Abstract shapes are not only due to sight-loss but because of unfamiliar industrial objects. Sense of scale and space Created slides for latent codes and semantic codes. Initial latent codes considered today: Being immersed in a tangible, panoramic landscape, creates a physicality which is important Embracing the mistakes of the medium is part of the creative process. Happy accidents inform practice for both sighted artists and artists with sight-loss A sense of panoramic vistas creates a sense of freedom. Spatial vistas are similar to the anonymity within large cities and the underground in London Physical tangibility of space and materials inform practice Initial semantic codes considered today: Physicality of materials and place is important. Industrial objects a...
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