Materials in Unity

First attempt at importing .png materials onto a newly generated shader in Unity.
Seeking help from Sean Yu, as the skin texture is looking transparent!
Note: save as jpegs and the rendering mode to opaque not transparent!







Comments

Popular posts from this blog

OPD_05: The complete researcher launchpad: neighbouring disciplines & PhD in perspective

HTC Vive, VR tests and Tilt Brush

Data Analysis_Critical Reflection_Coding memo_005. 28 April 2020 . Sally Interview 20 Jan 2020. Phase 2. Generating initial codes