Adjustment of rain splashes. Willow tree modelling

 I've used reflected buildings to imply both rain on the road, plus reference to the city underground. The road is invisible and I've used animated rain splashes, using an animbrush to indicate where the ground plane would be. Adjustment of the size of the splashes as they didn't read clearly, when viewed on the Quest. Used the thicken tool, whilst the animation loop was active and created some heavier strokes. 

Creation also of the beginnings of the willow tree.


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