Notes from Unity training on 20th May 2019: Version 2018.4 f.0f1 LTS Creating a new project. Select New project (name) Unity version (as above) Location (as per preferred location on desktop/cloud) Template (3D) Factory settings layout. Panel equivalents to Maya... Top left panel = outliner. Bottom left panel=project. Middle top = scene, inc camera and one light. Can delete from this scene and it remains in the project library. Middle bottom = library. Top right panel inspector = attributes editor, Import objects - drag and drop or import .obj or .fbx Unity assets store or Turbosquid Can drag objects from the outliner (left panel) and it is located exactly in position. Alternatively check the attributes editor (inspector) to adjust co-ordinates Check substance painter for free student download. Done Apply material in Unity. Create your materials in Substance painter (eg) inc texture (colour), ambient occlusion, metallic and smooth, normal maps....