Unity training - building packages. With Sean Yu 21st June 2019
- Make sure Steam VR is imported into library
- Select Steam VR> Prefab>Camera Rig>Drag into scene
- Camera shows up as a blue plane and a outline cube (white skeletal box, represents height)
- Select the Y axis and rotate to face character
- Set up two tabs. One for scene and one for game (similar to tear off in Maya)
- Drag or right click to create additional tabs
- Camera - TARGET DISPLAY IN INSPECTOR SETTINGS
To Build
- File > Build Settings
- Architecture > 64 bit (or depending on computer)
- Player settings > VR supported (tick box)
- Open VR
- SAVE
- Build settings > build and run
- Make folder e.g build_text >
- File name > build_test_v001
Comments
Post a Comment