Unity training - building packages. With Sean Yu 21st June 2019


  • Make sure Steam VR is imported into library 
  • Select Steam VR> Prefab>Camera Rig>Drag into scene
  • Camera shows up as a blue plane and a outline cube (white skeletal box, represents height)
  • Select the Y axis and rotate to face character
  • Set up two tabs. One for scene and one for game (similar to tear off in Maya)
  • Drag or right click to create additional tabs
  • Camera - TARGET DISPLAY IN INSPECTOR SETTINGS
To Build
  • File > Build Settings
  • Architecture > 64 bit (or depending on computer)
  • Player settings > VR supported (tick box)
  • Open VR
  • SAVE
  • Build settings > build and run
  • Make folder e.g build_text > 
  • File name > build_test_v001

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