Unity training - building packages. With Sean Yu 21st June 2019
Make sure Steam VR is imported into library Select Steam VR> Prefab>Camera Rig>Drag into scene Camera shows up as a blue plane and a outline cube (white skeletal box, represents height) Select the Y axis and rotate to face character Set up two tabs. One for scene and one for game (similar to tear off in Maya) Drag or right click to create additional tabs Camera - TARGET DISPLAY IN INSPECTOR SETTINGS To Build File > Build Settings Architecture > 64 bit (or depending on computer) Player settings > VR supported (tick box) Open VR SAVE Build settings > build and run Make folder e.g build_text > File name > build_test_v001